weekend challenge
Mental note 001
The orrery
It had to happen one day, and it finally has. After all those images ‘inspired’ by the Elysiun Weekend Challenge, I have finally managed to complete the execution of an idea within the deadline. š The topic this week was ‘jewels’, with a stipulation that raytracing be used in the image. For some reason the […]
Taking stalk
The head is done (well… not quite but sort of). The neck must go on. Since I started this model as a sculpting project from a basic geometric form, rather than a proper animatable face-loop structure, there were some things to clean up before moving away from the spherical head. For a neck, the head […]
I don’t have a head for this sort of thing
It seems that I am always attracted by the themes thrown at the Blender community by the weekend challenge over at Elysiun. It also seems that I don’t yet have the speed and familiarity with Blender’s tools required to convert my grandiose ideas for weekend challenges into reality within the stipulated time. But, never look […]
And hell froze over
After a long absence, here it finally is. That historic moment when Hell froze over! This is my first scene involving my own humanoid model. The model is exremely flawed, and any modifications from the default pose have some pretty ugly results at the joints, but it was fun posing him anyway. A big thank […]