Lepidoptera Redux

Lepidoptera Redux

The moth is revisited, and so soon too. Based on some very helpful comments I received on Elysiun (here), I decided to revise the previous render. Plus the exciting sneak peak at a new version of Blender with a new native hybrid ray tracing engine, seduced me into trying the new ray-traced shadows. The change […]


Lepidoptera

Lepidoptera

At last it is done. šŸ˜€ The moth needed many more adjustments to its armature but it was worth it. The mist settings helped add some depth and atmosphere, and 2 spots and a hemi light gave it form. This is actually my first planned scene executed in Blender, not counting all the playing around […]


High fiber diet

High fiber diet

I can never stick to reading and working through manuals continuously for long periods of time. So, to continue my exploration of Blender I decided to try out something totally different. One of Blender’s greatest features is that it can be scripted with Python to add features that are not built in. The script that […]