Ivory symphony

Ivory symphony

At long last I have started reading through the Blender 2.0 Manual. I got to the Mesh Modeling chapter and worked through it. Learnt a lot of new information I wasn’t aware of before – resizing an object disproportionately being one (click on the middle mouse button when resizing). Some of these editing features are […]


The ghost of Blender past

The ghost of Blender past

I am not a rank newcomer to the world of 3D graphics. In fact you could say it is the one field I have continued to try my hand at since my first association with computers. Like many today my fascination with computer graphics began with the Amiga. I too have spent countless hours rendering […]