}

Warning, wet paint

December 8, 2003 @ 11:52 pm by Samir Bharadwaj  

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Blender screenshot of 3D moth model in progress, now with basic uv textureThis is just a sneak peak of my progress with the texturing of this model, hence the medium sized image and no bigger version. I’m having problems with distortions of the texture on the wings because of taking the easy way out with that part of the model. I am quite sure extruding the curve and converting it to a mesh has resulted in badly distorting triangular faces.

If I can’t get this to behave, I might be forced to remodel it, or explore other texturing options for that particular object. Maybe plain-Jane flat mapping might work… only one way to find out. The battle continues.
:plain:

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