The techman
Another project is born, and hopefully this one will be completed
. I had this idea for a character whom I want to use in an animation eventually, but also in some hopefully “great” shots. This sketch was done a few moments after the idea initially struck. It’s a reasonably simplistic character, because I’m ignorant of Blender animation techniques at the moment and I need something simple but pleasing to start with. Lets hope it works.
I have begun modelling the character and this is what I have so far. The mesh is meant to remain very basic. The screen shot here is with one level of Catmull-Clark subdivision applied to the object. I will probably up the subdivision for render-time but I’m not sure if I really want this to be a completely smooth surfaced character.
Those ideas will be clarified as this progresses. I hope to post updates here as I model, armature, and pose the character. I don’t expect to use many textures, or at least nothing complex, so that’s one less thing to tackle.
Another project is born. Maybe I need to start paying myself to complete personal projects … that certainly seems to work when I take on freelance work. Damn capitalist education!
Samir


Satellite Baba beholds the humanoid construct, born in your creative mental habitat, and expectorated onto the public through your creative nostrils, and is pleased on multiple levels: the level of intellect; the level of humour; the level of bhel puri and unstitched mango-yellow shirt-pieces.
BOLO AUM BABA BABY!
nice re. Me Like!
cool ! Wot softare did u use to d this ?????? :rolleyes: