Archive for July, 2004

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It’s cooler in the shader

July 2, 2004 @ 12:10 pm by Samir Bharadwaj  

The materials and shader settings are now done, barring any unforseen tweaks and adjustments required as this project progresses. The hair has been made a little translucent, and specularity and translucency are set to vary between the fringes of the object and it’s central surfaces, using a gradient/blend texture to provide the template for the [...]


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Follicular foible

July 1, 2004 @ 12:14 pm by Samir Bharadwaj  

With this hair, I thee complete … well, modelling at least. I’m pretty happy with the result. The hair is wild and wanton enough while maintaining the comic stylisation of the character. The very apparent surface polygons I have left in on purpose, because I think it adds a good deal of techiness to the [...]


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